New Game

2 total players

Terran

+10% production output, +5 starting trust

Krell

+10% combat accuracy, reduces enemy stealth

Velthari

+50% research speed, +100px sensor range

Draxi

+25% fleet speed, +1 troop per planet

Synthex

+1 factory output, immune to morale penalties

Ashani

+20% stealth evasion, +25% espionage success

CPU 1:

Easy and Medium: the AI misjudges targets, limits its offensives, and attacks with understrength fleets. Hard and above: the AI evaluates perfectly and receives production bonuses.

150 turns

Units earn experience in battle and fight better.

Fleets attacking far beyond friendly territory fight at a penalty.

Optional rules that change the game experience