2 total players
Terran
+10% production output, +5 starting trust
Krell
+10% combat accuracy, reduces enemy stealth
Velthari
+50% research speed, +100px sensor range
Draxi
+25% fleet speed, +1 troop per planet
Synthex
+1 factory output, immune to morale penalties
Ashani
+20% stealth evasion, +25% espionage success
Easy and Medium: the AI misjudges targets, limits its offensives, and attacks with understrength fleets. Hard and above: the AI evaluates perfectly and receives production bonuses.
150 turns
Units earn experience in battle and fight better.
Fleets attacking far beyond friendly territory fight at a penalty.
Optional rules that change the game experience